Further Resources

Following (in no particular order) is a list of resources for further exploration of the many topic areas covered in this class.

  1. Real Time Character Modeling Tutorial (Antony Ward)
    This is an excellent tutorial on creating 3D game character geometry
  2. Maya to Unreal 2k3 Tutorial (Jeff Parott)
    A tutorial detailing how to use Maya with UT2K4 for character development
  3. Animating a walk cycle (Idleworm)
    This website describes animating a walk-cycle. It's based on a 2D animation, but the principles can be applied to 3D.
  4. Creating a Foot Roll for Character Skeletons in Maya (Brian J. Immel)
    A tutorial on animating a foot roll using Maya skeletons. This tutorial might serve as a starting point for animating a walk-cycle. You can use the rig created in this class as a starting point.
  5. Foot Controls (Simply Maya)
    A downloadable movie on setting up May foot controls...
  6. 3D Dev and Maya Videos (Digital Tutors)
    Assorted videos and learning resources for Maya and 3D development.